Online gaming in classrooms?
Janette Toral made a "very interesting" (anyone can draw inferences) post on the state of online gaming in the Philippines.
Now I'd like to pose a challenge to educators. There's got to be a way to harness the power of this wave to enhance formal learning. Now thinking aloud: Perhaps schools can enter into "JV" arrangements with internet cafes for collaborative education? Could become win-win.
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